Head First JavaScript eBook Download
Who ever want to become a web developer and the designer, those should go through the JavaScript. This will provide you good knowledge on web pages.
you learn from the Head First JavaScript:
About the Author:
Michael Morrison is a writer, developer, toy inventor, and author of a variety of books covering topics such as Java, Web scripting, game development, and mobile devices. Some of Micheal's notable writing projects include JavaScript Bible, 6th Edition (Wiley, 2006),Teach Yourself HTML and CSS in 24 Hours, 7th Edition (Sams Publishing, 2005), Beginning Mobile Phone Game Programming (Sams Publishing, 2004) and Java Unleashed (Sams Publishing, 1997).
The Table of Contents (Summary):
you learn from the Head First JavaScript:
- The basics of programming, from variables to types to looping
- How the web browser runs your code, and how you can talk to the browser with your code
- Why you'll never have to worry about casting, overloading, or polymorphism when you're writing JavaScript code
- How to use the Document Object Model to change your web pages without making your users click buttons
About the Author:
Michael Morrison is a writer, developer, toy inventor, and author of a variety of books covering topics such as Java, Web scripting, game development, and mobile devices. Some of Micheal's notable writing projects include JavaScript Bible, 6th Edition (Wiley, 2006),Teach Yourself HTML and CSS in 24 Hours, 7th Edition (Sams Publishing, 2005), Beginning Mobile Phone Game Programming (Sams Publishing, 2004) and Java Unleashed (Sams Publishing, 1997).
The Table of Contents (Summary):
- the interactive web: Reacting to the Virtual World
- storing data: Everything Has Its Place
- exploring the client: Browser Spelunking
- decision making: If There’s a Fork in the Road, Take It
- looping: At the Risk of Repeating Myself
- functions: Reduce, Reuse, Recycle
- forms and validation: Getting the User to Tell All
- wrangling the page: Slicing and Dicing HTML with the DOM
- bringing data to life: Objects as Frankendata
- creating custom objects: Having It Your Way with Custom Objects
- kill bugs dead: Good Scripts Gone Wrong
- dynamic data: Touchy-Feely Web Applications